Eduardo Vázquez C.

Game & Narrative Designer

As a narrative & game designer, I always make my priority to create relatable characters and enticing mechanics that compel others to discover more about the game and even themselves.

PROJECTS

The Bright Unknown

The Bright Unknown is a joint effort created during the 2019 Global Game Jam. This side scroller project places the player in the shoes of a kid whose parents have mysteriously disappeared. Completely alone, the player must understand what’s happening to the woods and find his home.

Hrisaca

Mainly narrative driven and my latest work, Hrisaca is a 3D psychological horror experience taking place during 1987. The player finds himself trapped in an 100-year-old Mexican hacienda and will have to explore its disturbing environment in search of a way out.

SAMPLES

Chaos Theory

Sample script focused in exploring the sci-fi and dystopia genre, emphasizing natural, believable, functional, and interesting dialogues between characters.

Price of Trust

Fragment of a short adventure story with fantasy elements. This piece focuses on world building, characterization, and creating a narrative with the potential to generate subsequent stories.

Hrisaca Estate

This mystery and horror piece explores environmental descriptions while also serving as a prologue to the technical demo of Hrisaca, developed by Luis Javier Fragoso Rojas and me.

ABOUT ME

My mission as a narrative & game designer is to :
“Make them care.”

Hello, I am a recently graduated college student from Mexico City, soon to begin the program Writing for Film, Television & Games at Vancouver Film School. Although I can also play the role of illustrator, concept, and texture artist, I specialize in game writing, game and narrative design.

QUESTIONS?

Whether you’re curious about freelance comissions, consultations or potential job offers, I am here to answer any questions.